About Testimonials Ordering Info Associates View Cart
Soft Skills Resources for Learning and Development Professionals



Content on this page requires a newer version of Adobe Flash Player.

Get Adobe Flash player


Training & Development Solutions

Change Management


Coaching & Mentoring


Communication &
Interpersonal Skills


Conflict Resolution


Creativity & Innovation


Customer Service




Performance Management


Problem Solving & Decision Making


Selling & Negotiation




Teams & Collaboration






HRDQ Authorized Distributor of HRDQ Published Products


Pfeiffer Training and Development Resources


CSTD - Canadian Society for Training and Development


We accept:


Accept VISAMastercard Accept

Paypal Accept


Or call us to set up an account.



Cave Without a Name 2nd Edition Starter Kit

Includes: 5 Participant Guides and Facilitator Guide w/CD-ROM

Price: $16.00


Cave Without a Name 2nd Edition

Participant Guide

1 Print Participant Guide

Price: $11.75


Cave Without a Name 2nd Edition Facilitator Guide

Price: $116.00



*Prices are in Cdn Dollars Order Online or Call 1.800.257.4916


































































Cave Without a Name

Teach the concept of team synergy with Cave Without a Name, a challenging adventure simulation that focuses on consensus decision making, problem solving, and managing group conflict. By comparing individual solutions to solutions reached by the group, participants experience first-hand the advantages of working as a team.


The Scenario


It was dark — really dark. Darker than you had ever experienced before. Not the ordinary nighttime dark where you can still see a faint outline of your hand immediately in front of your eyes. But the absolute blackness of black, and that sent a nauseating little surge of panic into your gut. Instinctively, members of the group reached out and found one another. The simple touch of others brought momentary relief to everyone’s growing terror — the terror of being trapped in one of the unexplored passageways of the Cave Without a Name. Can your team survive with only its wits and 10 daypack items?


Learning Outcomes



Based on actual explorations and named for a cave near Boerne, Texas, Cave Without a Name demonstrates the concept of team synergy — the belief that decisions made by groups are better than decisions made by individuals acting alone (Michaelson, Watson, & Black, 1989). Groups bring a greater sum total of knowledge and information to the discussion of a problem, as well as a greater number of approaches and perspectives. The simulation can also demonstrate “process loss.” This phenomenon occurs when a knowledgeable group member outperforms the group, indicating that the member’s knowledge was lost sometime during the group discussion. In order for group decision making to work, unique information must be shared and absorbed by the group (Stasser, 1992).


How It Works


This powerful roundtable simulation challenges teams to rank 4 action responses and 10 daypack items — first as individuals, and then as a team. First, as the facilitator, you’ll introduce the adventure scenario. Participants will then rank action responses and daypack items on their own, using pressure-sensitive scoring forms. Next, each team conducts the same ranking process as a unit. Finally, you’ll lead the participants into a group action planning discussion, providing the team with the opportunity to apply the learning to the workplace.


Uses for Cave Without a Name


  • Illustrate the concept of team synergy
  • “Break the ice” among new or conflicted teams
  • Give teams a nonthreatening opportunity to work together
  • Help teams practice consensus decision making
  • Improve active listening, probing, and confronting behaviors in a realistic setting
  • Train team leaders in team facilitation skills
  • Open or close a learning session
  • Introduce an organizational change, such as the transition to self-managing teams
  • Interject a fun activity into an otherwise serious agenda
  • Supplement outdoor experiential learning
  • What to Order/Product Contents


    Order one Facilitator Guide per trainer and one Participant Guide per team member. Note: Cave Without a Name works best when participants are divided into teams of seven or fewer per table.


    Facilitator Guide includes: Administrative guidelines 2-hour workshop design  Expert rationale Experiential learning/training methodology Training design options  CD-ROM containing Microsoft® PowerPoint® presentation and reproducible masters  Updated page layout Sample copy of Participant Guide  Convenient binder format 


    Participant Guide includes: Scenario description Pressure-sensitive response form Team synergy score chart Team discussion guidelines



    Copyright 2009 4D Training Resources. All rights reserved.
    Please read our Privacy Policy